New Transformation and Bug Fix(Current Version 0.4.4)


HAPPY NEW YEAR EVERYBODY!!!

I bet many of you like me got wasted watching way too many streams at the same time or was it just me?
Anyways, after hearing a lot of feedback and opinions of the current state of the game, it was concluded that the start of the game became a little too harsh, while mid and late game things become way too easier. 
Balancing the game to have an optimal curve of difficulty has been a challenge after almost a year of working on this, so I really appreciate you coming to the Discord Server to let me know this or just chat about random stuff.
Without further ado, this is what was changed and fixed, plus a new thing:

REWORK

  • Added new Skills and a new mechanic for Nene, where she accumulates Combo Stacks each time she deals Physical Damage with a Basic Attack or Skill that hasn't "Combo" on its name. The new Skills make use of the Combo Stacks accumulated by Nene
  • Nene conserves her old Skills and mechanic regardless, so depending on her current Class, her Skills deal damage considering her Atk or her Def Stats

ADDED

  • DARK NENE:  Requires Dark Crystal Pendant


    • Passive Skill: ENENEMI
      Dark Nene has the same level of her original self + 1,  starting with a fixed value of 300 Atk and Def, then all her Basic Stats (Atk, Def, Sp. Atk, Sp. Def, Spd, Lck) increase equal to the sum of Dark Nene basic stats plus the current values Nene had before the transformation (for example, if Nene had a temporal bonus in any Stat, Dark Nene will benefit of that temporal increase permanently until the end of the battle)
    • 10% Critical Rate
    • +20% TP Regen
    • 0% Basic Evasion Rate
    • +2 Basic Attacks
    • First Attack (If she performs a Basic Attack, has the max priority)
    • Unique Skills:
      • Dark Nene Ultimate Combo!: Dark Nene strikes an enemy seven times, dealing damage
        based on her Def (uses 7 Combo Stacks)
      • Dark Nene Max Combo!: Dark Nene strikes an enemy, dealing damage based on her
        Atk, used Tp and number of Combo Stacks (min. 3 Combo Stacks)

CHANGED

  • Void dwellers don't cause Confusion when attacking and Soth has reduced chances of being casted
  • Increased damage of Rushia's Ultimate Skill
  • Early bosses power up when the first chosen character is above LVL 20
  • In Void Stages, certain areas have higher chances to meet the special enemies 
  • Changed the difficulty and pattern of the Secret Boss
  • The enemy "Apostle of the Twelve" does not appear anymore in the first 6 stages
  • Various Adjustments on Fantasy Mode

FIXED

  • Error in which sometimes before the 13th stage, the screen will keep being dark
  • Collecting  "Flower Cores" didn't give the correct item when reaching the amount of 50

Files

Dream Labyrinth(Ver 0.4.4).rar 866 MB
Jan 01, 2022
Dream Labyrinth(Ver 0.4.4 MAC).rar 968 MB
Jan 01, 2022

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